Yes, that’s right. Introversion have merged two great concepts together to form one intriguing game. What are these two concepts you ask? Simple: Strategy and Nukes. I played this game, expecting it to be mediocre. I was wrong. The main driving concept to this game is to seek other players, and then nuke their cities, take out their defences, and kill millions of their civillians. Seems violent, no? Well, it’s not. There is no blood or gore (thankfully, or I’d just pass out). To play this game, you start out by choosing a few (depending on amount of players) continents for your bases/territories/land, and begin building up your defences by creating missle silos, and then dotting radars around the coastlines. Radars detect enemies, although only have a certain range. This is the one of the strategic parts. You also can build airstrips, to build fighters, bombers etc. In addition to radars for scouting, you can submerge subs, and move across coastlines undetected. Then, when they’re least expecting it, rise up,
and shoot nukes (yes, more nukes) at their cities, silos, you name it. Do whatever it takes to take them out.
Build carriers, and send fighters and bombers to engage in battle with other enemy fleets. While building fleets, it is best to keep all of the naval units of the same type, so you can move around, plan with seperate units, to make it more accessible.
However, it’s not all-out war. Don’t forget the 5 stages of DEFCON. You cannot fire nukes until a certain amount of time has passed (around 30 mins real-time, but of course, my memory is terrible…). But to speed the process up, you can just click the x2/x8/x16 speed buttons after planning your attacks etc. But, if playing against humans, all players must agree on what speed to go at. This can be very annoying (in my experience). DEFCON 5 means that Naval units are allowed to be used in battles. DEFCON 4 means the same for aerial units. This is a very good system in my eyes. it means that you can’t just nuke someone off the spot, and wipe them out. You have to go slowly, and plan out your movements.
Remember: Slow and steady wins the race!
The online Element is a good one. You get to nuke people all across the world, and that is real fun, believe me. But don’t go around nuking people in real-life now, or who-knows what’ll happen? The online gameplay is fun, and added twists such as alliances, and betrayal (seeing as you can’t see them, you don’t know what they’re thinking!).
While being strategic and having a lot of nukes, DEFCON: Everybody Dies is an interesting game, with a unique system. I like it very much for this. Although it has flaws, such as slow pace, which everyone might not enjoy, it is a very good game. This deserves a good, clean, crispy…juicy:
 8/10
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review by James a.k.a. Rengarg